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Another little update

Zumbi Blocks 2
A downloadable Zumbi Blocks 2 for Windows

As said in the last devlog, i spent the last week or so fixing multiplayer bugs and trying to optimize the game. I didn't have much success with optimization, but i was able to run the game on my HD 3000 integrated graphics laptop, on the lowest settings, so i guess the game isn't as unoptimized as i thought. On the other hand, multiplayer seems to be working much better than i was expecting. Was testing with 2 friends yesterday and we played for quite sometime without any bugs or errors, just one of my friends got disconnected once.

When i got lazy about fixing bugs i spent a couple of days adding 5 new intermediary guns to the game. I felt like the game had only bad guns and good guns, and nothing in the middle. On the next updates i will assign a tier to each gun, so i added a couple of Tier 2 guns.

Don't interrupt a man's Netflix

>>> FULL CHANGE LOG:

CHANGES
- Added some new guns: Type26 revolver, C96 Broomhandle, Double barrel shotgun, Beretta 38 SMG, and STG 44 Rifle
- Removed the Nodachi from the game (for now)
- Added an FPS counter to the top left of the screen (if you click F3)
- Also added a bandwidth and ping counter to go along with it

- Optimized some of the code
- Tweaked view distances to squeeze in a couple more frames
- Limited amount of dead zombies and Visual FX spawned

BUG FIXES
- Fixed the P320 being full auto
- Fixed problems with duplicated material and unoptimized meshes
- Fixed bug with synchronizing map data and loot data
- Increased packet queue sizes to avoid losing packets (temporary fix)

Files

  • Zumbi Blocks 2 (0-5-10) 64bit.zip 38 MB
    Oct 21, 2020
  • Zumbi Blocks 2 (0-5-10) 32bit.zip 34 MB
    Oct 21, 2020
Download Zumbi Blocks 2
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