Posted October 19, 2020 by DeconstructedMind
This ones a big one I think I might actually miss few things.
Level Changes:
- totally redid almost all the level art
- added two new ones one of which sets the scene for a boss fight for the end of the Demo
Gameplay changes:
- changed the camera swap so that the transitions should be a lot smoother
-added a new weapon a new primary weapon for homing shots
-added quick loadouts so you can swap weapons and utilities quickly without going into the menus
Enemies:
-got rid of the general ground enemies and replace them with spider bots
-replace the enemies that shoot a barrage of particles with an enemy that charges at you and explode upon contact
- updated the enemy AI signficantly so the game should be alot more challengeing now
- added a boss fight
-updated most of the enemy looks
Other Changes:
-Added an arena mode so you can challenge yourself to waves upon waves of enemies with a full loadout and a set amount of usable items