Posted October 19, 2020 by Jason Tocci
Project Ikaros is now available—the seventh 2400 microgame. In terms of rules material, this one expands quite a bit upon the "talents" introduced in Eos, with a bunch more psychic powers to choose from. In terms of scenario prompts, this one is much more geared toward action-movie-style one-shots, including a list of 20 places I really like to see fight/chase scenes. (Don't even get me started on the story behind that "Dancing Queen" one.)
This game might also be the most vague of those I've uploaded, at least when it comes to actually explaining what you will be doing during play. I'm hoping it's obvious enough, but if it's not, please tell me so I can update it accordingly! The way I picture it, at least, it'll go something like this....
Or, alternatively....
tl;dr: I tried to make a game that feels like it could run "X-men meets Akira." Hope it works!
Finally, this update also includes a new version of Eos—only two days into release! I corrected an error with fonts (one column was still in Roboto Condensed), and also changed the wording of the Nosebleed power (which now always gives or exacerbates a hindrance, as piling multiple risks into one roll should be infrequent at most).
If you give any of the new rules a try from any of these games, please feel free to let me know! And if you're interested in playing 2400 games with others online, you might want to check out the Inner System Blues Discord server that some players set up. I'm not running it myself, but I like what I see in the rules and policies so far, and it seems like a swell bunch.