Devlogs
Released 0.5.6
Change Log
- Roofs!
- Added wood, straw, and metal roofs
- I have mud tile roofs, but I am still working on the art
- Roofs disappear when you walk under them
- The cast shadows as well!
- Wood Post
- added a post so you cane get the look of an outdoor covered area
- will add others like stone and metal
- Machines
- added 6 machines that use mainly oil to convert items into other ones
- art is a work in progress and the speed needs to be increased as well
- veggies into oil
- oil to drill for stone
- oil and stone into metal
- oil and metal into mech/gears
- wood and oil into plastic
- oil, metal, plastic into tech/circuits
- Players no longer heal when they return to base. You will need to sleep, eat, or use a healing object
- Updated starting area/base
- added more resources
- added a partial straw roof to the starting building
- added a dog house
- Wood Burners - you can now use shift to add 10 to the burner (PRAISE HE WHO CODES!)
- Adjusted buy and sell prices for higher tiered goods.
- The idea is to encourage players to create the items instead of buying them
Check out this AWESOME FAN ART by Toderra!
Post your fan art on our DISCORD
Files
Sand - DEMO 153 MB
Version 127