Devlogs
0.6.2 - Sound system
LowPolisA downloadable LowPolis for Windows, macOS, and Linux
Posted October 14, 2020 by Matek
Hello there!
First things first, LowPolis now sounds way better!
Before you check the list below to get to know more about the new version, there are 2 more things we want to share! We’ve been working with the team to switch to smaller but more frequent updates. Also, trust us, it’s worth waiting for procedurally generated maps – we’re close to getting that done.
Remember, whenever there’s something you want to share with us.
Join the official LowPolis Discord server!
Added:
- Game sounds for the majority of buildings and a few environment elements
- UI sound effects
- Stone bridge in tier II structures
- City-hall quick access button
- Camera settings in the in-game menu
Changed:
- Production buildings can be placed without roads (they still need them to work)
- Battle mode demo disappears from the game for a brief period
- Migrated the game to a new engine version
Fixed:
- A number of quarry locations in the test scene now work
- Game runs properly after loading a save (sheep farm worker behavior, mill animations)
- UX improvements (mostly about better UI flow and save menu usability)
- Minor changes to tooltips and their content
- Memory usage optimization
- Unified colors of house roofs at tier II
Great news about progress:
- We've started working on animations for some workers and buildings
- We're almost done with procedurally generated maps
Cheers!
Files
lowpolis-demo-linux.zip 73 MB
lowpolis-demo-win32.zip 65 MB
lowpolis-demo-win64.zip 68 MB
lowpolis-demo-mac.zip 72 MB