Posted October 14, 2020 by Matt Glanville
Another big visual update and some rocks. More exciting than it sounds.
This week's update brings some much-needed improvements to the dungeon backgrounds. Check out the latest images to see how it looks.
You'll find backgrounds in...
A video game wouldn't be a video game without ROCKS, am I right??
You'll find these new obstacles scattered around every stage. They obstruct movement and attacks, but they can be pushed around like any other object in Dungeon Deathball and they're break if you punch them enough times (side note: I do not recommend punching rocks in real life).
This adds some small variation to each stage and gives you new options for intercepting enemy attacks. See what new tactics you can devise using them!
Here's the full list of changes in this update.
Also! Did you know I've been livestreaming development again recently? There have been two streams already this month! (1) (2)
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That's all for this update! I hope you enjoy the new changes. ๐ Same time next week?
Matt