Posted October 13, 2020 by Goatmeal123
I changed the camera. I made it rise with the lowest player. I added end points for the level. I fixed the jump. Earlier, it wasn't a requirement that you needed to be touching the ground to jump, but I fixed that. I gave a split second of leeway so that at the edges of a platform you can still jump. I made a menu. I adjusted the level slightly. I think most of the gameplay is done. I'll probably start making traps/enemies that you will have to dodge. I'll also be looking into the artistic side of the game (adding squishing, backgrounds, new tiles, jump animation, sound, music, better menu, more levels).