Posted October 11, 2020 by CodeRaurus
Hey!
Here is the final bug fixing patch for my Ludum Dare entry. This patch took me a while to push because I was stuck deciding whether I should change the floaty movement or not. The thing is, while I personally like it, a lot of people seemed to prefer tighter controls. But if I were to change that, would it effectively change my entry too much? During the testing of the build I came to conclusion that control changes/tweaks will have to be on hold until I start working on post-jam version.
Anyway, here is the change log:
If you still get these issues, let me know. I didn't experience them anymore during my testing.
Happy jumping!
Code