Devlogs
Beta 04 - December 17th, 2017
Posted December 18, 2017 by evgLabs
Small update, due to work (read: job) getting in the way, but this build introduces the fleet window. In it you can see the stats for each ship and adjust their AI:
- "Tenacity" determines how close and aggressively the ship will follow it's target,
- "Warhead Safety" toggles whether the ship will factor in the fleet's positions to determine if it is safe to launch a warhead,
- "Immediate Retreat" when enabled, this tells the ship to turn around and FTL away immediately upon entering combat,
- "Force Ramming" will tell the ship to try to ram it's target.