Devlogs
PLAYTESTS POST MORTEM
Posted October 08, 2020 by CECIL
UPDATES AND FIXES
FIXES from Ver 0.0.1:
Addressed Problems & - Solutions:
- Thrusting Physics(FIXED) - Reset of player velocity to 0 after each thrust.
- Player attaches to walls during gameplay(FIXED) - Applied Collider Effector to prevent walls from registering player's physics.
Updates:
- Laser register and resistance - Laser now has better and more intuitive registers and feedbacks, as upon hits with the player, laser stuns player's maneuverability and reduces player's thrust.
- Guard Bullets knockback - Guard Bullets now reduces player's thrust upon hit to simulate knockback effects.
- Firing Cooldown - Reduced player's fire rate to prevent exploitations of spamming.
- Health Bar UI - Adjusted to the top of the play window for better visibility, and are corrected with better accuracy.