Posted October 06, 2020 by Lightkeeper's Machine
#BugFixes #LudumDare
Here are some bug fixes for game breaking bugs that couldn´t make it to the deadline:
- A bug made it impossible to finish the game, as you both didn't have the right abilities in the last level and the dialogue timing wasn't matching up and getting in the way. That has been fixed.
- Some english text was too big for the chatbox, and has thus been made smaller.
- The wall latch animation was conflicting with the jump animation and causing some visual and mechanical bugs that broke the game in some parts. The wall latch animation has been removed and now its just the running animation(weird, but works)