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Clones "double jump" bugfix

Threaded Loop
A browser game made in HTML5

There was a bug that made the mechanics confusing for many people: a clone does a "double-jump" to go to the first cell and then make the next movement. The thing is that movement happened when they were on any button cell at any time, and not only at their cloned cell at the very same movement of the first cloning.

I'll leave the first project submission so that it is clear that there's no other feature changed!


Thank you all for the given feedback in the Ludum Dare page https://ldjam.com/events/ludum-dare/47/threaded-loop

Files

  • ThreadedLoop_v1.zip 10 MB
    Oct 06, 2020
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