Devlogs
Episode 12 Dynamic Dialogue System for NPC and Interactive Objects
Posted October 04, 2020 by Bee
#Stealth #C++ #UE4 #Adventures
In this episode, we continue with our dynamic dialogue system, we will have endless lines of dialogue for an NPC and options to select for our player!
Steps:
- Updating the UI Widget to add options for the player
- Adding extra input for the options
- Defining a FTable structure to represent the dialogues.
- Dialogue System Implementation