Devlogs
MechApoclaypse: Proving Grounds Alpha 0.1.26
Updated
- EMP sphere explosion visual effects.
- AI radar optimized, which will result in better productivity.
- Enviromental textures.
- Ammo indicators now can display clip-to-loadout ratio. Can be changed in Settings->Game.
Fixed
- Fixed generation of procedury Planetary map.
- Player and enemies start rotation. Mechs and drones now doesn't look at world axis.
- Navigation baking for rock formations.
- Ground hit effect on explosions.
- Launch of Solitaire missile.
Known bugs
- If you have updated from previous version, game may freeze in hangar. To avoid this, just restart the game. I did so, and therefore I couldn't track bug and fix it.
- Mech may explode on start.
- Issues with following trees in lab screen: