Posted October 04, 2020 by Ramza
#update #RPGMaker #RMMZ #block #menus #VisuStella
Greetings all.
I have uploaded version 1.03 of the Shield Block MZ plugin with the following changes:
The latest update to the VS Core Engine allows developers to define and draw custom parameters on several menu scenes. In previous versions of this plugin, I was aliasing certain functions to attempt to achieve the same goal, but it was a slow process, and any new menus added later on would not immediately take advantage of my work without an update to this plugin to alias them as well.
This change allows you to define block rate, block amount, block percent, and shield piercing as custom parameters, which can then be drawn automatically on several custom VS menu scenes, such as the equip scene, the shop scene, the item scene, and the status scene. With this update, I have removed several plugin parameters that were used exclusively for drawing block rate and shield piercing, as they are no longer used. See the plugin documentation for how to make use of these custom parameters.
Here's a couple of screenshots of them in action as well!
I also updated the demo project with more updated plugin settings for the VS plugins, including prebuilt custom parameters for use in those menus above. Note: you need to copy + paste your own copy of the VS plugins into the demo project and enable the plugins in the plugin manager for this to work.
That's all for now!
-Ramza