Posted October 04, 2020 by Brantisky
I'm not sure I'll ever do anything more with this game now. I spent months trying to get online multiplayer working, and the fact of the matter is I just should have been thinking about that from the start. The way I have the hoverbikes and riders set up just makes it way too complicated and confusing, not to mention the real-time physics adds hurdles too.
I also am more than likely switching to free games only. Trying to make something people want to buy takes all the wind out of my sails anyway. Maybe someday I will come back and add the rest of the tracks and arenas I envisioned and add another game mode. CTF probably.
I am curious to anyone who reads this and would like more. If I did decide to finish this game and charge for it, would you pay ~$14.99 for a finished version of Hoverbike Joust if it was local-multi (split-screen) only? With no online multiplayer? I could increase the number of split-screen players to 12 lol. I guess screens have the resolution for it now. Let me know what you think.
2020 is a hell of a year so far