Posted October 03, 2020 by Max Oakland
#Bitsy #Mosi #8-Bit #Indie Games #Zelda
I was inspired by them and in my search to learn how to use some of Bitsy's features, I found a similar game making tool called Mosi that has some extra features that I found interesting, so I decided to try making a game using Mosi for fun
I like Mosi because it has some features that you can only use in Bitsy with hacks, like more than two colors per screen, music, tile and sprite sizes other than 8x8. Plus some more advanced image editing features like being able to flip and rotate a sprite while editing it
And one of my favorites: the music maker. It’s a very stripped-down, bare-bones tool but the results are quite interesting. It took me quite awhile to figure out how to use it to make little songs, but once I did I really enjoyed the sound and energy they added to each scene
If you’re just starting to make music, I suggest trying the randomize feature first and then changing the random thing it creates into a melody that sounds good to you. For me, that resulted in the “main” music of the game, and I really like how it added a strange and slightly off-kilter sound
On a final note, the Mosi interface can be pretty confusing at first. I almost gave up because a lot is hidden. Here are some things to know: