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Devlogs

October 4, 2020 - Update #7

Hello, RPG Makers!

We have updated our Sample Game Project with the latest versions of the various plugins included!

If you would like to view the changelog for all our scripts , you can view it here.

We plan to make updates a routine on Sundays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.

Sample Project

✼ No Changes

✼Core Engine Version 1.07

✼ Documentation Update!

  • New documentation added for the new Plugin Parameter category: "Custom Parameters".

✼ New Features!

  • New Plugin Parameter "Custom Parameters" added by Yanfly.

    •  Create custom parameters for your game! These will appear in VisuStella MZ menus.

✼Battle Engine Core Version 1.07

✼ Bug Fixes!

  • Adding and removing actors will now refresh the battle status display. Fix made by Irina.
  • Adding new states that would change the affected battler's state motion will automatically refresh the battler's motion. Fix made by Irina.
  • Boss Collapse animation fixed and will sink into the ground. Fix made by Irina.
  • Failsafes added for certain animation types. Fix made by Yanfly.
  • Freeze Motion for thrust, swing, and missile animations will now show the weapons properly. Fix made by Yanfly.
  • The Guard command will no longer display the costs of the Attack command. Fix made by Irina.

✼ Documentation Update!

  • Updated help file for newly added plugin parameters.

✼ Feature Updates!

  • When using the Change Battleback event command in battle, the game client will wait until both battlebacks are loaded before changing the both of them so that the appearance is synched together. Change made by Yanfly.

✼ Feature Update!

  • Action Sequence "MECH: HP, MP, TP" will now automatically collapse an enemy if it has been killed by the effect.
  • All battle systems for front view will now have damage popups appear in front of the status window instead of just the Portrait battle layout. Update made by Yanfly.

✼ New Features!

New plugin parameters added by Irina!

  • Plugin Parameters > Actor Battler Settings > Chant Style
    • What determines the chant motion? Hit type or skill type?

✼Elemental & Status Core Version 1.05

✼ Bug Fixes!

  • Main Menu Portraits are now forced to pre-load prior to entering the Status Menu scene to ensure images will properly appear. Fix made by Irina.

✼Events & Movement Core Version 1.07

✼ Documentation Update!

  • Updated for the new features!

✼ Feature Update!

  • Data from deleted events will now be cleared and removed from maps if the events do not exist to prevent conflict with plugins from the VisuStella MZ library and other plugins. Feature added by Irina.
  • Move Route Custom Commands now support self variable values! If you wish to use a value from a self variable, insert \SelfVar[x] in place of the x in any of the below. This will only draw from the current event. If you wish to draw data from outside event self variables, we recommend you use the \V[x] variant after using the Plugin Commands to draw data from them for the best accuracy.

✼ New Features!

  • New Plugin Parameter added by Yanfly!
    • Movement > Bitmap > Smoothing
      • Do you want to smooth or pixelate the map sprites? Pixelating them is better for zooming and tilting.

✼Items & Equips Core Version 1.06

✼ Bug Fixes:

  • Select Item event command now displays the default amount of columns instead of whatever setting is made with the plugin parameters.


Main Menu Core Version 1.04

✼ Feature Update!

  • Certain windows will now pre-load all associated image types for the actor upon being created to avoid custom JS drawing problems. Change made by Irina.
  • Failsafes have been added to prevent non-existent variables from crashing the game if a user does not remove them from the variable list. Change made by Irina.



Thank you for supporting VisuStella! 🌻

Files

  • VisuStella MZ Sample Game Project 94 MB
    Oct 03, 2020
Download [VisuStella MZ] Sample Game Project