Posted October 03, 2020 by Orangepixel
#update
Version 0.0.11 is here, and it comes with a bunch of interesting little thingies. First of all, check that GIF up there.. I know.. they look weird, BUT the code behind it is interesting as it will allow me to create a nice variation of creatures! The computer is actually mixing and matching body parts and creating different types of life forms.
It's a very raw system right now, it's just a couple of different bodies and a couple of different heads, but it's the start of a slightly bigger system. Just imagine adding tales, adding certain trades (scared animals, violent animals, animals that are attracted by fruit, attracted by deuterium, or quartz). This will allow me to create a lot more creatures and variation in life-forms with far less work than having to create all of them by hand! This game is taking "procedural generation" very serious ;)
This update also comes with you being able to die, so if you health drops to zero.. you'll drop to the floor. What happens next can be changed in the settings menu: you either die and the game ends and you can try again on a new planet, or you die, and you'll wake up in your spaceship (let's say that your little PDB disaster bot transports you back and the ship heals you) and can continue exploring the planet.
Some more fixes and additions this week, so dive into the new build ASAP (patrons and kickstarter-backers) and drop on the discord (discord.gg/orangepixel) to talk about Residual!
Last weeks video was not so much a "devlog" but it does contain some new pixel art being made for the game!
Full changes list: