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Devtober 2020 - Daily post - week 1

City Builder, Puzzle Challenge!
A browser Puzzle Game made in HTML5

Daily post - week 1

This will be updated daily with Dev-log's of me trying to have a complete version online the end of this month for the DEVTOBER game-jam!

01-10-2020

Hopefully I will have version 2.3 online soon to get some more feedback on basic game mechanics, rules and other core game stuff to work towards a more complete framework for the game so I can start to building puzzles, stories and good tutorial for version 2.4.

  • Play-tested and reworked all puzzles.
  • Fixed the asset error from earlier, a few puzzles scriptables did not have the right "build-map setting".
  • Got the next button/ playerpreff safe system working for the different level-worlds (sets of puzzles).
  • Fixed some feedback information and happiness mistakes, they where not consistence after updating some stats I forgot to chance this at all places.
  • Fixed some bugs.
  • Updated al building info.

Also fixed this bugging problem that all of my projects seem to have where the UI scaling goes wrong all the f* time (!) I tried so many variations with the canvas component and scripted solutions. But who knew there was this simple thing called "Content size filter" that chanced all this super easily and did not fuck up my UI look while scaling/full screen. Hurray! Think I did to for an other setting that in the screenshot doh... Already closed unity for today ;)


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