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Working on Particles and Visual Checkpoint System

Orb
A browser game made in HTML5

One thing I didn't like about the original, is that you had no clue when you hit a checkpoint, so I added fireplaces (cliché I know) that light up when you walk over them, and when you walk over another and the respawn point changes. Whichever one is the current checkpoint, stays lit, and the other one goes out. Pretty good effect if you ask me.

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