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Happy Screenshot Saturday! This time, we're taking a look into Ruth's bedroom, and a sneak peek on how we make maps!

HYADES
A browser game made in HTML5

Hello, and happy Screenshot Saturday! This time, we're taking a look into Ruth's WIP bedroom, and going a little more in depth on how we design rooms!

For maps/rooms/etc, we often make little in game mockups first to serve as placeholders as we construct tiles. It's important to know rooms FEEL good to walk around and interact with before we double down on making the parts for them! 

After, we'll construct either some sort of mockup or a text list of all the parts needed for a room. Sometimes the parts we have already just don't line up like we need them, so making that sketch/Animal Crossing screenshot/text list helps a lot.

After, we... get to work! We've got a specific style guide we follow, and bit by bit we knock out all the tiles needed to make this game really pop! It's a LOT of things to do, but with careful planning and pacing, we get it done at a steady pace.

Want to see what a finished area looks like firsthand? Check out our free demo on this page! We'd love your thoughts on it!

Until next time, take care, stay safe, and have fun!

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