Posted September 26, 2020 by Michael Grieshofer
Teleportation:
the teleportation system is finally complete and working perfectly.
Menu Updates:
I remade the pause menu to make it more organized . There are now two tabs : pause and savepoint ( I need a better name for the savepoints ,so ideas are appreciated very much )
Hud:
There is now a health and a energy bar
Energy:
This basically replaces the super jumps available but is also going to be used with the glider and a new ability ;)
Code:
I remade some sections of the source code to make it easier to work with and also more performant ( at parts there was some yandere simulator level of code going on )
Story:
I worked out how I want to tell my story and what the pacing is going to look like , but do not worry I won't spoil anything
Steam:
I'm planning on putting my game on to steam if I can figure out how to do that , but don't expect this step too soon
More Stuff:
there is now a transition when changing level ... finally
travel is now only possible if you unlocked the savepoint already there is now a rest function at savepoints like in dark souls ( enemies respawn and your health refills
My next steps are going to be to add the new ability , add water physics and a new water enemy as well as the swamp / tree / water tilesets and decorations
thanks for keeping up with the development of " A World Abandoned "
join the discord https://discord.gg/Xwkghfr