Devlogs
Version 0.8.5 Changelog
Posted September 26, 2020 by Two Scoops
#pirates #survival #treasure #bullethell
Cannon Father version 0.8.5 is here! This is a major rewrite of the code base to fix a lot of underlying issues. There are not many new features to this update per se, but there are a bunch of bug fixes, improvements, and optimizations!
- Improved look of title screen
- Hitbox improvements
- Enemies are easier to hit with projectiles
- Player is less prone to fall into water when standing on the shoreline
- Fixed issue where shopkeeper could get stuck
- Reduced cost of shop items
- Added more skeleton weapons
- Skeletons can now pick up any disarmed weapons
- Improved ammo switching HUD
- Added score to game over screen
- Buried treasure is now marked with an "X"
- General HUD improvements
- Enemies can now flee if they don't have a weapon or they feel threatened
- Improved appearing/disappearing sequences for buried objects/enemies
- Enemies now push each other out of the way
The macOS version of this update is coming soon...