Posted September 25, 2020 by Martin Buck Software
I'm very happy to announce that Blaze3D now supports stream loading.
You'll instantly see parts of your model rendered, even if the loading is not finished yet.
Especially for large files this is very handy.
Full Changelog:
stream_chunk_size
to configurationdouble_buffer_data
(Enabled by default)on_duplicate_stl_vertex
from configuration, now always assuming Allow
gpu_capacity_growth_factor
from configuration, now handled internally