Devlogs
Update 2
This update focuses on improving the animations for weapons, adding new vehicles and a new shotgun to fps battles. It also improves the pacing for the campaign matches by opening up more starting units and changing the default match settings. Other key new features include a new planet environment which is more mountainous than the others, further AI improvements to the changes in the last update and fixing many bugs in campaign.
New:
- New shotgun
- New bullet casings,
animations for weapons
- New Tank Destroyer
- New ground attack
plane
- New crosshairs for
vehicle guns
- New Destroyed models
for interceptor and super unit explosions
- New first person
arms
- New planet
environment
- You now get refunds
for queued units that you cancel
Fixes/Changes:
- Redone materials for
guns
- GPU Performance
improvements for characters
- Re-balanced tech
tree
- Fixed head hitbox
- Fixed AI spinning in
circles and failing to run away
- Colour grading and
environment lighting improvements
- Assault infantry LOD
level and texture improvements
- Increased health for
all tanks
- Further work on
vehicle AI
- Fixed issue with
field of view suddenly changing when switching weapon
- Bug fixes in galaxy
map
- Light tank and
interceptor unlocked by default, expanding the starting units
- Changed the default
match setup (4 players 7 planets )