Devlogs
Weekly Dev Log #23
Posted September 28, 2020 by Tomyatemo
#devlog
Programming Department
- Tools
- Created a new debug room to test object interactions
- Overworld Application
- Added Overworld Interactuable Script Entity that changes script when interacted with
- Added script state to award items to the player
- Added script state that changes an entity sprite
- Added support for objects bigger than one by one tile
- Refactored entity builder for the overworld
- Added script state to destroy an entity
- Implemented interactuable bushes
- Modified Dialogs Style so it fits better with the looks
- Pause Menu
- Designed Options menu for pause menu
- Demo Stuff
- Started working on the first room of the demo
- Blocked unavailable path
- Refactored some visible warps so the dont exist anymore
- Editor
- Created functionality to delete object easier
- Added delete layer functionality
- Added "Export as Image" functionality to export layers as images
Art Department
Writting Department
- Added entires for new characters to the system