Posted September 21, 2020 by PhoenX
Fixed a bug with Choice Specs
Dark was SE on double type Psychic/Steel (woops)
Beat Up is now unaffected by rolls and goes through Wonder Guard
Fixed Solid Rock and Filter multiplier (was x0.25 instead of x0.75)
Fixed a bug with the stats modifier input fields
Moves based on pokemons health now allways display the best possible damage (more intuitive imo)