Posted September 20, 2020 by Skull Kracker Studios
-Main Feature: Added a whole new forest area with some actual gameplay and a cool in game cutscene!
-Added in Leo's House as a player home.
-Updated more tilesets to fit into RPGM's automatic tile handling for more efficiency.
-Updated icons, weapons, armors, and other exp curve tweaks for more efficiency.
-You now need a secret code to leave and enter the debug room to prevent cheating in the story. -UI noises calmed down a bit.
-Changed Overworld theme back to The Hive.
-New Battlebacks.
AS OF u10 KILLING A ZOMBIE IN THE FOREST AND THEN SAVING WILL CRASH THE GAME AND CORRUPT SAVES. I DO NOT KNOW WHAT CAUSES THIS OTHER THAN EITHER GAINING EXP OR TRIGGERING A SELF SWITCH FOR AN ENTITY FROM A COMMON EVENT.