Devlogs
Small update
Posted September 18, 2020 by 30fps
So I decided to finally make a few tiny tweaks to the game. I guess this update was made more for the sake of my own perfectionism rather than the need to provide a better product, since well... the game has basically no players.
Fixed/changed stuff:
- Fixed the weird barrels.
- Revamped the way items and enemies are spawned.
- Previously, each enemy type had the exact same chances of getting spawned. Now the more basic types have a slightly higher chance. Won't affect gameplay all that much.
- Guns are much rarer to find now.
- You will no longer die if you fly out of bounds. You'll be teleported back to the center instead.
- Also, fixed that awful misaligned sprite that was keeping me up at night on one of the weapons.