Posted September 18, 2020 by Servants of the Secret Fire
#prototype update
After looking a lot on the internet about player movement relative to the camera and such, I was able to nail that one down. Now the player moves relative to the position of the camera.
Also, added a feature where the player can rotate the camera around the character.
I'm still learning my way in Godot Engine and 3D game development but I'm happy with the results so far!