Devlogs
Ver 1.1 - He is back... one more time.
Posted September 15, 2020 by atreyoauron
#Update #1.1 #PostGamejam
Changelog - 2020-09-15
Game Balance:
- Hogan Bullet speed reduced from 2.8 to 2.4
- Enemy “Duke” health nerfed from 6 to 5.
- Enemy “Shaggy” health buffed from 4 to 6.
- Enemies weapon drop rate increased from 75% to 100%
- Knife projectile collision size increased.
Life Quality Changes:
- Added some measures for Ghandi Punchs vs Movement, now in theory you shouldn’t be able to walk while punching.
- Added and fixed some Hit Effects.
- Added punch sounds for Ghandi.
- Added shoot sounds for Ghandi.
- Changed the “depth” of some sprites, this will make sprites not render in front of ones that they aren’t supposed to.
- Added a simple Checkpoint System.
- Reworked on Main Menu intro, now you can skip the first screens by pressing “space”.
Bug Fixes:
- Added some failsafe measures for specials, preventing bugs like the “flying kick lockstate”, this one needs further testing.
- Fixed Hogan from shooting off screen.
- Fixed "lockstate" when using special while holding a weapon .
- Fixed not being able to execute a especial move with “WASD”.
- Fixed "continues" number not decreasing on death.