Posted September 15, 2020 by jehorak
Below are listed some recurrent feedback I got from the two play tests I conducted recently.
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Feedback:
- Level is a little too challenging
- The rail path is not fun and is unfair
- Checkpoints should be added to make the level less frustrating
- More opportunity for the player to build momentum
- Player feels a little slippery
- Include forgiveness mechanics such as coyote time jumps.
Changes I will make this week:
- Tweak some of the level layout and platform size.
- Completely redesign the rail path.
- Add checkpoints.
- Refine player controller.