Posted September 14, 2020 by Patrice Metcalf-Putnam
Thanks to those who have already played and commented!! We've made a ton of tiny tweaks to make the game a better experience overall.
Due to feedback, we've made normal difficulty a little less tricky, so now bullets don't cause as much harm. We've also made the boss rotation speed change depending on difficulty.
You used to be able to attack and take carrot bomb damage while on the title screen 😅. You can still move, practice attacks, and dodge carrot bombs on the title screen, but neither you nor the boss can take damage. We liked the idea of keeping the movement as a way of providing a no-stress practice arena. 😃
Major game-feel change to attacking, so it's now easier to dash in and slashy slash the boss for a cheeky attack and run, plus an update to the attack hit box. Minor change to controls so they're not locked for a full second at start of game.