Devlogs
Lutes, Fixes, and Birds Eye
What's New?
- The bard in the tavern now has a lute. Needs a playing animation, but still the lute helps immersion and 'coolness'.
- A couple fixes have been made to the enemies AI. I'd also like to note the enemies will be receiving a couple more 'fixes' in the next update.
- The camera can now zoom out further. This means not having to click every half a second or two steps of your character.
What's Coming?
THE CONSUMABLE'S UPDATE - Next update will include health potions, some more equipment (this means there will be alternative helmets, footwear, etc.), and more.
Want to influence what's next? Tell me what you want to see in the comments on the game's page!