Posted September 12, 2020 by Am.Hyde
#content change
So.... time to re-imagine what the fights must look like !
My first inspiration was the game "Kurtzpel" but it system is to complex for me to do ...
On the other side the "Fragile Dreams" system is to simple and 50% (the shooting part) of it is useless in my situation...
Taking references from games like "Punishing Gray raven" , "Alice madness return" and Others "simple rythmic" fighting systems i start to imagine a Gameplay based of "dodge counter" insted of a basic "attack & combo"...
The idea is still in reflection,
More news about it soon !
See ya !