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Devlogs

The Fuels Update

Adopt-a-Fire
A browser game made in HTML5

Now added chopping trees and fuel management, and sound!

I will do one more balancing change before i release the game 1.0
and depending on the reception, i may or may not continue to develop on this game.

But if i do, MTX and cloud save and multiplayer is the next big thing i want to add to this game.

(1.21 days from deadline)

Balancing talk

The last release has a major balancing bug.
You can completely turn on air flow to make unlimited oxygen supply.

I think it is an ok feature to leave it that way, provided i can balance it with a very large heat dissipation, so it won't become a giant fire with minimal effort.

Buuut, i haven't got time for it yet, so id just limit the air flow to 98%. A cheap trick but it works.

Stay tuned for the final release

Files

  • build.zip 12 kB
    Sep 12, 2020
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