Posted December 11, 2017 by philbgarner
I had a bit of a development hiatus because I moved into a new house! It was a chaotic week but we finally got a desk set up in my new office so I can get back to work.
I'll be adding enemies shortly, and will work on turret targeting and damaging enemies/constructions so that the basics of combat are in place.
Since this is ultimately a game about building a semi-automated mining apparatus/station, I've decided the player shouldn't directly engage enemies in combat. Instead they will build missile/plasma turrets to fire at enemies wandering within range, essentially making this a bit of a tower defense game.