Posted September 10, 2020 by Csokasibeni
0.3.5. changelog
Fixies/ Little additions
-Some „deeper” optimizations: optimized some textures (NPC’s textures)
Arcade mode
-Continued optimization
-Little fixies (like some grass’s position fixies)
-Ocean-size fixies
-Fixed some roofs (some building roofs was not able to pick up)
-Fixed some floating items
-Fixed (changed) some tree’s collider (From Box collider to Mesh collider, now you can go closer to these objects on map)
-Added a bit more vegetation to underwater (ocean)
-Fixed a mountain’s Y position
Treasure hunting mode
-Continued optimization
-Fixed some object’s Y position (vegetation)
-Fixed a mountain’s Y position
-Fixed some floating items
Sandbox mode
-Fixed the light issue (darkness) (light-baking issue)
-Little optimization (framerate)
-Changed some tree’s position (default, removable objects)
-Added more types of tree tot he map (default, removable objects on map)
-Fixed some little map-bugs
-Texture optimization
Main menu
-Fixed one text’s position