Posted September 10, 2020 by fishlicka
Name changes are always awkward but I feel much better moving forward with this in the long run. Yes, this does mean we are also going into space. But not for a long time, the sky is still made of plywood.
It's been some time since the last update. I've been working on a new area and a number of new things, not all of which are making it into this update. This update will include a number of physics/stats tweaks and a major update for melee weapons. They can grow now!
Blacksmith Hoagen wanders around outside the graveyard, and will upgrade/downgrade your weapon if you toss it to him. Bigger weapons take more energy to swing but come with some serious advantages when facing giant monsters and bosses.
I've tweaked the player's physics to greatly improve melee combat speed and stability. I think it finally feels good! Which is something I needed to do before continuing work on the Clog fight and other things.
Irresponsibly, I haven't kept up a changelog for this update :x so here is a list of some random changes that come to mind:
I'll probably go through my Git history over the last two months (lool) and construct a proper changelog later, when I'm done with the current name transition.