Posted September 09, 2020 by Richard Stamp, Game Dev
#Update
Hello! Just gonna list a few of the more important changes in 1.2 and 1.3a =D
1.0 Release
* Changed Version Numbers to be more intuitive
* Rework of the Door system for better optimisation and a more "classic" feel
* Animation Tweaks
* Item Location Fixes
* Ton of Optimisation fixes
0.9.3a
* Added Item Collection animations & slightly reworked the Collection code!
* Fixed a bug with the Big Enemy with hit reactions
* Some back-end improvements to the Use From Inventory system for Keycards & Similar
* Stopped the player being able to active an Environmental Description while shooting. (Hopefully).
0.9.2a
* More Camera Bugs Fixed
* Fixed a game-breaking bug with the Message system.
*Improved Inventory graphic transitions & Graphical Bugs.
* Added Enemy Hit Reactions (A visible flinch on each hit, in addition to the normal change to stagger) to make it obvious when the player shoots them.
* Stopped Enemies groaning after death.
* Some level tweaks.
0.9.1a
* Now contains an Options Menu for resolution and audio.
* Audio settings also accessible In-Game with the ESCAPE key.
* Should have fixed some known Camera bugs.