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Devlogs

September 2020 Update

A Tale of Heroes
A downloadable game for Windows, macOS, and Android

I don't know how to start this update. I started several times, but I think the best way to begin is with an apology. I am very sorry that you haven't heard from me at all in the last...seven months? God, I think it's been seven months... Anyway, I am truly sorry that it's been seven months since I've provided any update, on A Tale of Heroes or otherwise. I promised that I would provide near-constant updates, and that is certainly not what happened. There are a lot of personal reasons why both development on the game and updates on this devlog stopped, and I'm certainly not going to get into them here, but suffice to say that development is back up and running, and a new update is on the way. I am aware that the versions of the game that are currently downloadable have several major glitches, and that the Android version isn't even 0.1.2, but that will all be fixed in the upcoming 0.1.3 update. I'm expecting it to be more of a  'housecleaning' update to squash bugs and get me back in the development mindset, but there may be some small content additions, as well. I cannot thank you enough for bearing with me during this pause, and I hope you are looking forward to the game finally being updated again

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