Devlogs
Weekly Dev Log #22 + Demo Plans
Posted September 22, 2020 by Tomyatemo
#devlog
Had some problems and as a result couldn't work on the game these last two weeks. But these following weeks I should be free, so I decided to get a demo out by the end of November.
Programming Department
- Editor
- Refreshed side menu when opening file in editor (asset picker and layers)
- Added a functionality to toggle the grid in the editor
- When creating a new asset, set default name of the asset to the image selected
- Battle Application
- Added a small pause at the beginning of a battle
- Improved the battle ending sequence
- Tools
- Added Scheduler Library Class to execute instructions after some time has passed