Devlogs
v0.6 update
Posted September 07, 2020 by Mighcty
Some improvements are made and newly discovered bugs are fixed:
- Adaptive difficulty system improved: the game will become easier gradually when the player repeatedly failed at a checkpoint, this includes but not limited to reducing the damage received and faster mana regeneration.
- The checkpoint trigger after escorting the passengers back to the platform is easier to be triggered.
- Skill "Shield" takes fewer energy and regenerates health faster.
- Dash is no longer available if there's no mana left.
Known issues:
- Sticky keys prompt may pop up in Windows while continuously dashing. I will try to find a way to stop it from popping up. Meanwhile the player may try not to dash too frequently. (sorry)