Devlogs
Interceptor Demo update 2020-09-06
Posted September 06, 2020 by Arvex
Update-2020-09-06:
- Recompiled the game in
GBDK-2020. The game should:
- Throw fewer errors in
BGB and other debugging emulators
- The errors in question
almost never affect the game when running on live hardware
- Run smoother, allow
implementation of more enemies in future updates
- Use less space within
the ROM file, allowing for future content to be added in more
easily
- Slightly altered armor sprites to make them a little more distinct
- Dying no longer resets
the entire game and instead resets the current level from the game
over screen
- Fixed code that was only
allowing 7 of the 8 allotted bullet slots to be used in memory
- Fixed a rare bug where a
bullet would appear on screen, but never move, usually the first one
fired