Posted September 05, 2020 by Lens
#survival #building #sandbox #adventure #fun
Changelog:
* Added:
- Simple Day Night Cycle (Yay!) (10 Minute Days) (1/3 of Day is Night)
- Advanced World Settings UI on World Create to Modify Tile Scale, Level Width, and Level Height (cool!)
- Teleport to Middle Top of Level if Out of Level Bounds
- Nice Animations to Title Screen
- Options Menu! Change Master, Music, and Sfx Volume (keybinds, display settings, more: coming soon)
- 21:9 Support (sorta)
- Adobe Tile
- Backend Texture Pack Implementation
* Changed:
- Complete Save/Load Overhaul (again (but it's fast now *devilface*))
- Textures Now Stored In Database (Rather than Loaded From Resources folder in each place it is needed (read: Better Performance and Modular Textures))
- Main Menu "Quit" and Load Menu "Delete" Buttons now Light Up when Hovered over for Easier Distinction
- Audio Now Goes Through Audio Mixer in Unity
* Fixed:
- Tile Destroy Time Being Too Short when Holding Mouse and Dragging
- Sun Position Incorrect on Worlds of Different Size
- Coordinate Display Incorrect if World Scale Wasn't 2