Posted September 05, 2020 by Springroll Games
Hotfixes
- Fixed an issue where Smash Stick would activate even if the player did not flick the stick
- Players can now perform the second part of Link's Fsmash with the attack button and the special button
- Pausing can no longer be buffered
- Added the macro allow_pausing
- Held inputs can no longer be buffered while the game is paused
- Fixed an issue where using frame advance would cause the game to not be recorded properly in the replay, causing a desync