Posted September 05, 2020 by FurrieBunnie
Set up the basic foundations of the game play - the power bar (with a nice programmable material), the logic to compute the percent of power and make it a bit challenging to get peak power. Modified a couple of the assets so that the animations would work and socketed for the guns. Created a small game state engine with countdown timer. Will wrap the development tomorrow with some basic combat logic, death detection and 1-3 star rating.