Posted September 03, 2020 by uddermode
Proud on all the progress made since last time. Adding the actual code for the 2nd enemy type. Even gave him some little animations. Then I reworked the dentist to instead open up a menu of options. Previously it only opened if you needed to clear a cavity. This was done as I am working towards having level based game. Have around a week left. Luckily I have labor day off and so I will be able to use that day to essentially finish the game. Leaving me with a few days to make sure the build works and there is no lingering major bugs.