Posted September 03, 2020 by Lens
#survival #Grow! #Update #Indie
Changelog:
* Added:
- Basic Player Sprite and Animation!
- Time to Break Logs is no longer 0
- Select UI Inventory slot by clicking on it
- Save and Load Player Position in World
- Player Sprint Stamina
* Changed:
- Tile Destroy Time Now Set From Inspector in DataDontDestroyOnLoad.WorldGenerationParameters, rather than in PlayerMouseController
* Fixed:
- Tree Generation Overlapping